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| Size/Form of Beam - Base Difficulty/Modifier |
| Thick Beam(flashlight) - 14 |
| Thin Beam(blaster bolts) - 23 |
| Focused Beam(surgical laser) - 37 |
| Intensity - Base Difficulty/Modifier |
| Engine Glow - Very Difficult |
Effect
This power is typically used by Jedi to light darkened areas, but it has it's uses as an offensive power and a heat source as well. When activated unfocused, the Jedi glows with the desired intensity so long as it is achieved. Heat and light radiate outward from all points on the Jedi's body. At any intensity greater than "Fluorescent", the Jedi and others around him receive damage:
[Intensity] - [User Damage] - [Other's Damage]
Searchlight - 4D per round - Blinded (dur +1 rd)
Engine Glow - 15D per round - 10D,blinded +5
Star - 30D per round - 20D, blind
Note: When used unfocused, the Jedi can attempt to Absorb/ Dissipate the energy that he is receiving, with an appropriate roll based on the above Alter difficulties.
When activated as a thick beam:
[Intensity] - [Result]
Candle - Bright
Daylight - Brighter Light
Fluorescent - Blinding Light(Duration +1 round)
Searchlight - Heated Light(2D damage, blinded +2)
Engine Glow - Burning Light(6D damage, blinded+5)
Star - Searing Light(14D damage, blind)
When activated as a thin beam:
[Intensity] - [Result]
Candle - Bright Light
Daylight - Blinding Light
Fluorescent - Heated Light
Searchlight - Burning Light
Engine Glow - Searing Light
Star - Blazing Light(20D damage, blind)
When activated as a focused beam:
[Intensity] - [Result]
Candle - Blinding Light
Daylight - Heated Light
Fluorescent - Burning Light
Searchlight - Searing Light
Engine Glow - Blazing Light
Star - Supernova Light(30D damage, blind)
This power may be kept "up." (for as long as the Jedi can stand it). When aiming a beam, the Jedi uses his Control dice. While using any beam, the Jedi receives 1/3 damage, rounded to the nearest whole dice, never to drop below 1D. |
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